The House of the Dead, from Sega, is another such house. It is positively crawling with flesh eating zombies. The mad scientist Dr. Curien has had the foresight to set up his laboratory in a big, spooky mansion. So when his experiments go awry, we don't have to waste any time shipping all the undead out of a more conventional lab in the Silicon Valley, for example, to someplace more mood setting.
Other than that, the game is almost exactly like the arcade, with all the same beasties in the same places. This isn't such a bad thing, because House of the Dead is a good game. Advanced hit detection lets you blast zombies in the limbs, head and chest, with the appropriate accompanying gore and flying rotted body parts. If you shoot (or don't shoot) certain monsters or background objects, you will be sent on a bunch of different multiple paths through the deadly house.
The Saturn version comes with greed blood as the (boring) standard. However, with a secret code, you can change that to red, blue, purple and a whole rainbow of fruit flavors.
House of the Dead is also very difficult. With only a few credits to try and complete the game (and no way to get more without cheating), it is almost impossible to win. There seem to be some gameplay glitches with one of the boss monsters, and the sudden appearance of certain other monsters make it even harder.
Konsole: SEGA Saturn
USK: ab 18
Preis ca: ?